A 1996 PlayStation spin-off of Shin Megami Tensei, released in the West as Revelations (1996)
Megami Ibunroku Persona, known in North America as Revelations: Persona; the Western version was heavily altered
General knowledge · Film, TV & games
From 1996
Video games — Atlus's role-playing series, a spin-off of Shin Megami Tensei
A Japanese role-playing series made by Atlus, begun in 1996 as a spin-off of Shin Megami Tensei and named for Carl Jung's term for the social mask a person presents to the world. Its distinctive structure, settled by Persona 3 in 2006, splits the game between an ordinary Japanese school year — lessons, exams, part-time jobs and friendships tracked on a calendar — and a supernatural dungeon entered at night, where characters fight by summoning manifestations of their own psyche. The series turned thirty in 2026, the year a sixth numbered game was finally announced.
A 1996 PlayStation spin-off of Shin Megami Tensei, released in the West as Revelations (1996)
Megami Ibunroku Persona, known in North America as Revelations: Persona; the Western version was heavily altered
A blue velvet room between dream and reality, presided over by a long-nosed man named Igor
The recurring hub where Personas are fused; Igor is attended by assistants such as Elizabeth, Margaret, Theodore and Lavenza
A 2006 game in which students summon their other selves by putting a gun-shaped Evoker to the head (2006)
Persona 3, which introduced the calendar structure and Social Links; remade as Persona 3 Reload in 2024
Tartarus, a tower that rises during a hidden twenty-fifth hour called the Dark Hour (2006)
The dungeon of Persona 3, climbed a few floors at a time across a school year
A 2008 murder mystery in the rural town of Inaba, where victims appear first on the Midnight Channel (2008)
Persona 4, whose dungeons lie inside a television; expanded as Persona 4 Golden in 2012
The Phantom Thieves of Hearts, who steal the distorted desires of corrupt adults from palaces in a metaverse (2016)
Persona 5, set in Tokyo; the Royal edition followed in 2019
Music by Shoji Meguro and character designs by Shigenori Soejima
Meguro's acid jazz and rock scores, and Soejima's designs from the third game onwards, define the series' style
A sixth numbered game announced at the Xbox Games Showcase on 7 June 2026, a decade after the fifth (2026)
Teased with a graveyard of headstones; announced for Switch 2, PlayStation 5, Windows and Xbox